Part 46: Do you know what you just did?
Update 37: Do you know what you just did?
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Farewell Johto, we shall return, but for now, we must head east to the Pokemon League.
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So yeah, Kanto is in the game. It's kinda shit, we'll go there later. For now, we're just sticking to heading to the Pokemon League.
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We could've come here anytime after beating Morty, but you're blocked pretty quickly unless you have Waterfall, so there isn't much point.
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Let's head to Kanto.
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Alright, that's our second one, so we'll soon be able to do a good chunk of stone evolutions. Just gotta figure out where to put them in the LP.
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Wheeeeee. Well that was a fun cave, let's never go into it again.
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Gah!
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You were lying in wait for a while, weren't you?
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Razor Leaf (Happa Kattā: Leaf Cutter) is a Grass move with 55BP, 25PP and 95% accuracy with a high critical hit ratio. I made good use of this move in the last LP and it's still pretty cool, since there aren't too many Grass moves that are available and dependable.
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HP: 80 | ATK: 82 | DEF: 83 | SP.ATK: 100 | SP.DEF: 100 | SPD: 80 | TOTAL: 525
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Setting up a Future Sight while facing another opponent is one of those high level strats you see me do so often. It's satisfying to hit the next thing that comes in.
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We don't really have much need for Sandstorm (Sunaarashi), a Rock status move with 10PP that damages all non-Rock, Ground and Steel types for 1/8th of their health every turn for three turns. Synthesis, Morning Sun and Moonlight recover half the normal HP. Like all weathers it's pretty meh since it is Gen 2.
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HP: 50 | ATK: 60 | DEF: 95 | SP.ATK: 120 | SP.DEF: 70 | SPD: 70 | TOTAL: 465
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Couple of nasty moves here. Amnesia (Dowasure: Memory Lapse) isn't as completely broken as it was last gen, but this Psychic status move with 20PP raises up Special Defense by two stages instead of both Special stats. It's for the best. Earthquake (Jishin) is just flat out one of the best moves in the game. With 100BP, 10PP and 100% accuracy, you need this move somewhere on your team, every game you play. Now it deals double damage to opponents using Dig. Nasty.
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Just before we move on, there are a couple of Pokemon that we can now catch for the first time. Weird, right?
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Yowza, Tri Attack (Torai Atakku) is a Normal move with 80BP, 10PP and 100% accuracy that has a 20% chance of paralyzing, burning or freezing the opponent, with a 6.67% chance at each. It will inflict status regardless of type and can be a very good STAB move, as I put to great effect last LP.
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We've caught Wukong and Tri Ace, who will be next?
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Apparently ponyta.swf. As it SHOULD be.
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While I have traded over Rapidash for the item showoff, since it evolves at level 40, we're not too far it from having it legit. More trainers you say?
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Eh, most days.
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Ah that's why I didn't notice you ohhhhhhhhhhhhhh
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I have to really remember that there's a Whirlpool here. Why is there a Whirlpool here?
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Ah, containment reasons.
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I'm never coming back to this route ever again, but sure!
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Ooh, found something pretty already. We don't need that weird bird guy!
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Now the sun bird can call upon rays of death to smote his enemies. With the Sunny Day/Solarbeam combo, Helios has an actual special attack that can be super effective. It's not amazing, but it's something, since we've still got a while before it gets some kind of useful STAB attack.
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Uh, well, I don't really need to.
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Why the hell does she have two Starmie?
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So many numbers, but really, so little space and so little time.
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You know, if I'd picked up my sixth member much earlier, my Pokemon would be a few levels behind. Would Kakarott have even evolved by now?
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New route means new Pokemon.
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HP: 75 | ATK: 100 | DEF: 110 | SP.ATK: 45 | SP.DEF: 55 | SPD: 65 | TOTAL: 450
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We should've seen a Sandslash already from a Camper on Route 43, but it seems I didn't show it. Oh well, fixing that now! Slash (Kirisaku) is a Normal move with 70BP, 20PP and 100% accuracy that has an increased critical hit ratio. It's a pretty damn good Normal moves that potentially outdamages other standard Normal moves like Strength and Return.
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Another one in the box.
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Phew, we could use a pit stop before the final push.
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Do do do do dooooo
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Let's see what's in the second house.
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Ooh, a diary.
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The rest of the book tells you where the siblings appear, but we've met them all, so no need!
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HP: 79 | ATK: 83 | DEF: 100 | SP.ATK: 85 | SP.DEF: 105 | SPD: 78 | TOTAL: 530
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Experience and levels! It's good to be facing some good opponents for a change.
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HP: 80 | ATK: 105 | DEF: 65 | SP.ATK: 100 | SP.DEF: 60 | SPD: 70 | TOTAL: 480
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HP: 55 | ATK: 130 | DEF: 115 | SP.ATK: 50 | SP.DEF: 50 | SPD: 75 | TOTAL: 475
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outofcontext.jif
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There's no end to these cool trainers.
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HP: 60 | ATK: 95 | DEF: 80 | SP.ATK: 60 | SP.DEF: 80 | SPD: 30 | TOTAL: 405
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Now this is very interesting. Swords Dance (Tsurugi no Mai) is a Normal status move with 30PP that boosts your Attack by 2 stages. Very nice. The only way to get it onto Parasect is to teach it that move in Gen 1. Quite interesting.
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HP: 80 | ATK: 82 | DEF: 78 | SP.ATK: 95 | SP.DEF: 80 | SPD: 85 | TOTAL: 500
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That seems like the last trainer. We're almost done here.
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HP: 65 | ATK: 100 | DEF: 70 | SP.ATK: 80 | SP.DEF: 80 | SPD: 105 | TOTAL: 500
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I hope I never come back to this route again. It's very long and out of the way.
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Phew, relative sanctuary.
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Welcome back to Victory Road, the first location we'll be revisiting from the previous generation. It's been 3 years since we've last been here, so what exactly has changed?
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Well there's no more Strength puzzles to remove obstacles, so that's nice. There's also no trainers, so that's also nice. It's also smaller with barely anything in it, so that's... nice? Eh, we'll talk about it later.
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Well hey, we don't have to choose which item to get first like the last time around.
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New Pokemon to catch, very nice.
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Moving on.
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Three years on and the various switches don't work anymore, so it's a lot easier getting to the exit. But it's not where you expect.
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There's, uh, really not much to show off here.
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Going through to where to exit would've been in the previous gen is where we find an item. The search continues.
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Oh. Found it. This is where we had to push to boulder to whole way to unlock where we had just gone. Confused? I hope so.
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I wonder what Moltres is up to?
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Oh, we're too late. Some twat already caught it. Oh well, maybe that mysterious, yet handsome, stranger will trade. Instead, we get Earthquake, a move some of our team will absolutely appreciate, but we're saving it for someone special.
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Alright, let's get out of here before we're EDGED out. Hah. Man, I am running out of these.
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The best and strongest Pokemon you say?
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I don't believe you. But you're getting there.
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Aww, he's having character development. Good for him.
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But we've made it. After 37 updates of mucking about, we have arrived at...
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Indigo Plateau: The Ultimate Goal for Trainers! The highest Pokémon authority!
Sekiei Kōgen: The Pokémon Trainer's zenith! The highest organization on Pokémon.
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And next time... we have still got a fair few things to finish up in Johto. But I can assure you that next next time is when we'll be taking on the Johto Elite Four. Hell yeah.